• CAREER AND TECHNICAL EDUCATION

    Broadcasting

    Passaic Valley offers a Career and Technical Education Program of Study in Broadcasting. Students who complete all 3 CTE courses (Visual Communications, Television Production, Advanced Television Production) will have the opportunity to earn a certification that will make them more marketable in the field.

    AUDIO COMMUNICATIONS AND MEDIA
    2.5 Credits
    Grades 9-12
    Audio Communications and Media is an introductory course exposing students to various elements of historical and contemporary audio communication. These elements include, but are not limited to, the history of spoken word, storytelling, public speaking, radio, Foley/sound effects, music, and podcasting. Students will apply knowledge in these areas through the development of individual and group projects.
    Prerequisite: None

    VISUAL COMMUNICATIONS
    5 Credits
    Grades 10-12
    Visual Communications is an introduction to tv production course exposing students to basic light/perspective studies and application, various message-based writing samples and scripting, camera operation, and editing skills. Students explore various video genres including narrative shorts, PSAs, news features, stop motion, documentary, sports, and experimental films. Students are encouraged to attain video footage of special events and PV activities to elevate the quality of projects.
    Prerequisite: Recommended successful completion of Audio Communications and Media, Public Speaking, Intro to Theater, or Graphic Design I

    TELEVISION PRODUCTION
    5 Credits
    Grades 11-12
    Through projects and cooperative learning, students will learn the techniques to communicate accurately and efficiently to a mass audience using industry standard technologies in a high-paced, career-simulated environment. Students are responsible for the creation and production of original PVTV video shorts which will combine in-studio and on location tapings to develop content that informs the Passaic Valley High School community of important events, activities, and accomplishments, as well as creative short narratives. PVTV programs are distributed through Cablevision Channel 77, Fios Channel 22, and online through PVTV’s YouTube and Vimeo channels.

    Video journalism, newsgathering and remote production skills will be fine-tuned while producing stories. Students are responsible for writing, directing, producing and publishing content, as well as demonstrating technical skill in the areas of lighting, camera technique, and editing. Students are encouraged to attain video footage of special events and PV activities to elevate the quality of projects. *Students enrolled in this course are eligible for dual enrollment credit through Bergen Community College.
    Prerequisite: Successful completion of Visual Communications

    ADVANCED TELEVISION PRODUCTION
    5 Credits
    Grade 12
    Through group and individual projects, students will learn various advanced techniques in the development of broadcast media. In addition to skills-based projects, this class will also operate as an independent production company, servicing the greater school community to develop various video presentations, based on curriculum delivered in authentic, project-based models. Students will have the opportunity to develop original content working one-on-one with the instructor, to ensure the individual needs of each learner is met. Students are responsible for the creation and production of original PVTV shorts and longer format programming which combines in-studio and on location tapings to document important events, activities, and accomplishments of the Passaic Valley High School community as well as creative short narratives. Students demonstrate advanced technical merit in the areas of lighting, camera technique and operation, and editing. Writing, directing, and producing is refined. Students are encouraged to attain video footage of special events and PV activities to elevate the quality of projects. *Students enrolled in this course are eligible for dual enrollment credit through Bergen Community College.
    Prerequisite: Successful completion of Television Production

    BROADCAST EXPERIENCE
    5 Credits
    Grades 10-12
    In this course, students will gain industry caliber experience by planning, writing, capturing, and broadcasting a daily live studio show to multiple media outlets, including PVTV’s YouTube channel. This activity is the result of developing teamwork, as well as establishing individual and shared responsibilities, while gaining a firsthand appreciation for the various elements required to produce a live broadcast. Students are encouraged to attain video footage of special events and PV activities to elevate the quality of projects.
    Prerequisite: Consultation with and permission of instructor(s)

    INTRODUCTION TO COMMUNICATION ARTS AND MEDIA
    5 Credits
    Grade 12
    This course examines the crucial role media plays in contemporary society and surveys the technological, social, cultural, economic, and political impact of communication codes, media, and their convergence. Topics include the histories of varied media (print, electronic, and digital), media narratives and genres, the interplay between media products/industries and identity, and the evolving significance of emerging technologies. *Students enrolled in this course are eligible for dual enrollment credit through Montclair State University.
    Prerequisite: A desire to continue education in a communication related field

    BUSINESS

    FINANCIAL LITERACY
    2.5 Credits
    Grades 9-10
    The course is designed in partnership with the NJ Department of Banking and Insurance, NJ Coalition for Financial Education and Junior Achievement (JA) of NJ. The primary objective of this course is to raise student awareness of basic financial literacy, to make informed financial decisions based on financial goals, and to understand current local and global economic conditions. JA’s Finance Park Simulation and selective teacher expertise, in areas of business and mathematics, prepares students to be financially literate in the 21st century, while becoming more secure in their financial future. Student assessments will demonstrate competencies and measurable skills in the following units outlined in the course curriculum: Basic Life Planning, Money Basics, Career Paths, Taxes and Payroll Deductions, The World of Banking, Living on a Budget, Spending, Debt and Credit, Investing and Retirement Planning. This is a practical course which incorporates innovative business and educational partnerships; it’s “Math that Matters.” *This course meets the financial literacy requirement required by the NJDOE. Students who do not complete this course must enroll in Entrepreneurship in grades 10-12 or complete the course online at the cost of the student. *There is a 5-credit adaptive version of this course for applicable students within our special education program.
    Prerequisite: None

    ENTREPRENEURSHIP
    2.5 Credits
    Grades 10-12
    This course is designed for the business student who would like to own and run a business of their own. Students will learn the steps in planning and starting a business and will write a business plan. Research will be conducted on why entrepreneurs must research and analyze their target market. Students will evaluate their own business skills and discover ways to refine and develop them. Students will analyze trends and see how trends can create opportunities. Students will learn about the financial aspects of running a business and how to obtain start up financing. An overview of financial record keeping and financial statements along with global opportunities will be researched.
    Prerequisite: None

    SPORTS, ENTERTAINMENT & FASHION MARKETING
    2.5 Credits
    Grades 10-12
    This course is a step-by-step exploration of the world of sports, entertainment, and fashion marketing. Students will learn about the key functions of marketing and how those functions are applied to the sports, entertainment and fashion industries. The course will give special consideration to the elements of the marketing mix and 7 key marketing functions. Students will explore the importance of target markets, while considering the strategies of sports, entertainment and fashion marketing. Emphasis will be placed on the understanding of market segmentation in all three industries as well as the growing trend of corporate sponsorships, investments, and product endorsements. Students will understand the economic impact of sports, entertainment, and fashion in society. Students will evaluate the ethics involved with product endorsements and corporate responsibility. Students will prepare presentations and print media as a sports agent and fashion designer.
    Prerequisite: None

    WEB DESIGN
    2.5 Credits
    Grades 9-12
    Designed to introduce the concepts and techniques of web design and its related structures, this course provides a project-oriented approach towards creating and maintaining a website on the Internet. Students will actively create and maintain an interactive website on the Internet as a dynamic exploration of concepts. This course introduces beginners to the art of creating interesting, intelligent, usable, and well-designed websites.
    Prerequisite: Successful completion of Graphic Design I- Adobe Photoshop

    INTERNATIONAL BUSINESS PRACTICE FIRM (IBPF)
    5 Credits
    Grade 12
    Thinking about majoring in business in college or starting your own? Using an internationally known business model, students in the IBPF class work as team members in a simulated ice cream business named Cherry on Top. Students will “work” in one or more departments (i.e. marketing, sales, human resources, finance, and IT) as the firm transacts virtual business with students in other IBPFs, in the U.S., and the world. Internet/library research and telecommunications are daily class activities for this “handson” business. Students in this course will partner with local businesses to receive real-world experience. *Students enrolled in this course are eligible for dual enrollment credit through Fairleigh Dickinson University.
    Prerequisite: Successful completion of Financial Literacy and at least one additional business course; Instructor recommendation & interview

    CULINARY

    CULINARY ARTS I
    5 Credits
    Grades 10-12
    Culinary Arts presents knowledge of nutrition and food preparation. It includes planning and preparing complete meals for groups varying in size from four to twenty people. Foods that reflect regional, national, cultural, and ethnic influences will be sampled in laboratory settings. Observing demonstrations that showcase various types of dishes will increase food preparation skills. Nutrition as it relates to health, snacks, diets, use of convenience foods, and food customs will also be studied. Opportunities for studying careers and occupations in the hospitality industry will be explored through various means, including computer applications. Students enrolled in Culinary Arts I will master the following objectives: understand the basic, applied scientific principles related to healthy living as well as the part that nutrition, food preparation, and food choice play; Develop cooperative work habits in the preparation and sampling of a variety of local, regional, and national food dishes; Examine sources of careers in the foodservice and hospitality industries; Demonstrate the critical reading/writing skills necessary to effectively research and reference the latest in electronic source materials; and Plan and develop various projects that culminate in the preparation of food.
    Prerequisite: None

    CULINARY ARTS II
    5 Credits
    Grades 11-12
    The course explores the wide variety of career options in food industry through individual and team-based activities. Students discover their strengths through career building activities, explore how to use nutrition research and improve diets, while learning advanced culinary skills. This course includes food trends and lifestyle options such as organic foods, vegetarian diets, convenience foods, eating out, lactose and gluten intolerance and nutrition supplements. Lab experiences will align with those practiced in the hospitality field. The course leads students to become independent critical thinkers and problem solvers.
    Prerequisite: Successful completion of Culinary Arts I

    STRUCTURED LEARNING EXPERIENCES

    ELEMENTARY/ EARLY CHILDHOOD INTERNSHIP
    15 Credits
    Grade 12
    Hornet Helping Hands is an internship program between Passaic Valley Regional High School and our sending districts. Seniors interested in pursuing a career in elementary education, gain real-world experience at the elementary level and earn 15 high school credits. Hornet Helping Hands interns aid in the classroom, support students with daily routines, and participate in school events.
    Prerequisite: Interest in the field of education; Successful completion of application process

    INTERNSHIP EXPERIENCE
    0 Credits
    Grade 12
    Students work one on one under the direction of a content area teacher and can be assigned to an introductory level course to assist first year students in a particular discipline. In addition to assisting the instructor, students will be involved in peer interaction and promote leadership within the classroom. Departments that have offered internships in previous years include: STEM Explorations, Art, PVTV and Science.
    Prerequisite: Instructor approval

    RESEARCH & INTERNSHIP
    5 Credits
    Grade 12
    Research and Internship is designed for students who are interested in global and national issues and/or a career in national world affairs. It provides students an opportunity to do intensive research that goes well beyond the usual classroom experience.

    In Research and Internship, student interns gain professional experience working with national and international organizations in planning and developing content for use with educational technology, such as videoconferencing. The major objectives include: deepening an understanding of global and national issues, developing professional skills which cannot be taught in a classroom; providing student interns with real world experiences before entering college or the job market.

    Student interns focus on developing research skills, verbal communication, critical thinking skills, work habits, study skills, reading and writing ability, and the capacity to interpret and analyze primary source materials. Project-based learning empowers student interns to work independently and collaboratively. Projects focus on 21st-century learning skills, including technology skills, creativity, critical thinking, effective communication, and cross-cultural skills.
    Prerequisite: Successful completion of application process; Instructor approval

    SENIOR INTERNSHIP EXPERIENCE (2ND SEMESTER)
    5 Credits
    Grade 12
    Senior Internship Experience provides seniors an opportunity to explore a specific field of interest. Senior interns begin their hands-on experience in their field of interest during the second semester. This opportunity allows the student to work with adults in a professional environment where academic learning is applied to practical situations. As a result, the interns become aware of opportunities that exist in a specific career field as well as the educational requirements to pursue that career. Senior interns will:
    1. Maintain intern status at a selected career placement
    2. Receive favorable on-site evaluations from mentor
    3. Be observed regularly by teacher-coordinator
    4. Submit journal entries logging intern experience
    Prerequisite: Supervisor approval; Completion of an application and interview with prospective mentor

    STRUCTURED LEARNING EXPERIENCE (CLASS)
    5 Credits
    Grade 12
    Structured Learning Experience is a full year, senior only, five days per week course that provides students with career readiness skills. Students who participate in the Structured Learning Experience (SLE) part of the program are required to enroll in this class. The curriculum is guided by the 21st Century Life and Career Standards for the workplace. Students will gain career planning, computer technology, critical thinking, problem solving, self-management and safety skills. Students enrolled in the program will achieve the following objectives:
    1. Use various sources for career information
    2. Develop strong listening, reading, speaking and math skills necessary for the business world
    3. Apply technology skills to produce resumes, spreadsheets and presentations
    4. Develop and practice critical thinking skills, and use those skills in a cooperative team environment
    5. Understand health and safety laws which apply to their respective work environments
    6. Develop writing skills for the business arena
    Prerequisite: None

    STRUCTURED LEARNING EXPERIENCE (FIELD EXPERIENCE)
    10 Credits
    Grade 12
    Structured Learning Experience is a program that allows seniors to explore a wide variety of career interests outside the building while they are still enrolled in high school. The program consists of field experience and a related class. In the field experience section, students can earn up to 10 credits towards their diploma by achieving the following objectives:
    1. Maintain employment at an approved job site by completing a minimum of 540 worksite hours
    2. Receive favorable on-site evaluations from the employer and teacher-coordinator
    3. Complete job-related projects
    4. Maintain a folder containing state and school required forms
    Prerequisite: Supervisor approval; Completion of an application and attendance at the mandatory candidates’ meeting.

    TECHNOLOGY

    Passaic Valley offers a Career Pathway in Mechanical Engineering/Drafting. Students who complete all 3 courses (Principles of Engineering Design, CAD I, CAD II) will have the opportunity to earn a certification that will make them more marketable in the field.

    STEM EXPLORATIONS
    5 Credits
    Grades 9-10
    The STEM Explorations course is an introductory class to a series of STEM based classes offered at Passaic Valley Regional High School. The course will cover four major topics: Computer Programming (Arduino), Computer Aided Design (CAD), Biomedical Engineering and Environments and Resources. Students will explore how technology is used in our daily lives to accomplish basic tasks. They will learn to work in small groups to replicate the different technologies that are being explored in class. This course focuses on working in a collaborative manner on a series of projects in each of the related topics.
    Prerequisite: None

    PRINCIPLES OF ENGINEERING DESIGN
    5 Credits
    Grades 9-12
    Principles of Engineering Design is a foundation course of the high school engineering pathway. This survey course exposes students to some of the major concepts that they will encounter in a postsecondary program. Through problems that engage and challenge, students explore a broad range of engineering topics, including mechanisms, the strength of materials and structures, automation, and kinematics. This course applies and concurrently develops secondary level knowledge and skills in mathematics, science and technology. *Students enrolled in this course are eligible for dual enrollment credit through Passaic County Community College.
    Prerequisite: Recommended successful completion of STEM Explorations and Algebra I

    COMPUTER AIDED DESIGN & MODELING I (CAD I)
    5 Credits
    Grades 10-12
    This course gives students the opportunity to learn and properly use the tools and equipment found in the present drafting industry. Students learn a variety of methods for drawing geometric shapes, architectural components and machine parts by using drafting machines, computer aided design systems, templates, and measuring and writing instruments. The course features the utilization of computer aided design software. Students are required to solve structural and architectural problems through the use of the design loop process and scientific reasoning. In addition, students are encouraged to solve problems through interdisciplinary investigations, taking a Science Technology, Engineering, Art and Math (STEAM) approach. Students learn to produce basic computer aided design examples. Upon successful completion of this course, students will be able to: free-hand sketch, display proper techniques in using draft equipment, read and design blueprints, compile material list and budgets, produce a scale model of their designs. *Students enrolled in this course are eligible for dual enrollment credit through Passaic County Community College.
    Prerequisite: Recommended successful completion of Geometry; Students on the CTE pathway must have successfully completed Principles of Engineering Design

    COMPUTER AIDED DESIGN & MODELING II (CAD II)
    5 Credits
    Grades 11-12
    CAD II reviews the basic concepts of engineering and introduces tools used for design and implementation of devices and systems. The course also introduces students to approaches in synthesis and design, multiview projections, 3D visualization, and representative software used by present-day engineers. Students will focus on gaining proficiency in AutoCAD and Autodesk Inventor. Students will use the software as tools in developing and implementing several projects.
    Prerequisite: Successful completion of Computer Aided Design & Modeling I

    INTRODUCTION TO GAME PROGRAMMING I
    2.5 Credits
    Grades 9-12
    In this course, students will have the opportunity to learn about the basics of computer programming by creating programs, worlds, games, and algorithms with three main applications and languages. Mblock gives students the opportunity to learn how to create and animate characters or create games through a basic set of programming commands. Alice programming language takes Mblock a few steps further and gives students the opportunity to create and animate characters and games in 3D worlds.
    Prerequisite: None

    INTRODUCTION TO GAME PROGRAMMING II
    2.5 Credits
    Grades 9-12
    A student may enroll in this course based upon successful completion of Introduction to Game Programming I and teacher recommendation. A problem-based approach will be used with advanced programming languages such as Python and Java where students will have to write their own lines of code. This course is designed to give students a foundation in computer programming that they can use in one or both of the AP Computer Science courses.
    Prerequisite: Successful completion of Introduction to Game Programming I or Computer Science Discoveries

    AP COMPUTER SCIENCE PRINCIPLES
    5 Credits
    Grades 10-12
    AP Computer Science Principles introduces you to the foundations of computer science with a focus on how computing powers the world. Along with the fundamentals of computing, you will learn to analyze data, create technology that has a practical impact, and gain a broader understanding of how computer science impacts people and society. The AP CSP course is organized around seven big ideas that are essential to studying computer science: Creativity; Abstraction; Data and Information; Algorithms; Programming; The Internet; and Global Impact. Students in this course are expected to take the AP exam in May.
    Prerequisite: Successful completion of Introduction to Game Programming I, & II; Recommended final average of a B + (87-89) in Algebra I, Geometry, or Algebra II; Instructor recommendation

    AP COMPUTER SCIENCE A
    5 Credits
    Grades 10-12
    AP Computer Science A is equivalent to a first-semester, college-level course in computer science. The course introduces students to computer science with fundamental topics that include problem solving, design strategies and methodologies, organization of data (data structures), approaches to processing data (algorithms), analysis of potential solutions, and the ethical and social implications of computing. The course emphasizes both object-oriented and imperative problem solving and design using Java language. These techniques represent proven approaches for developing solutions that can scale up from small, simple problems to large, complex problems. The AP Computer Science A course curriculum is compatible with many Computer Science I courses in colleges and universities. Students in this course are expected to take the AP exam in May.
    Prerequisite: Successful completion of Introduction to Game Programming I, & II; Recommended final average of a B + (87-89) in Algebra I, Geometry, or Algebra II; Instructor recommendation